Gabriele Leone (HEXERACT) is a senior design director at NVIDIA leading a team of artists and designers that push the boundaries of real-time computer graphics, robotics, and creative marketing. Born and raised in Italy, he relocated to the United States and after graduating from Art Center College of Design with a major in industrial design, he gained vast experience in movies, video games, and products during tenures at companies such as Intuitive Surgical, Kojima Productions, Paramount Pictures, and Warner Brothers. He has worked on projects such as 300, Life of Pi, State Zero, Walking Dead, Horizon Zero Dawn, Metal Gear Solid V, Starcraft 2, and Diablo 3. His work and artistic style falls under industrial design, concept design, sci-fi, and surreal. Gabriele's artwork has been featured in various movies, games, magazines, commercials, keynotes, and gallery exhibitions. Gabriele leads the team that created the first NVIDIA real-time playable simulation based on the NVIDIA Omniverse platform, Marbles RTX. Follow Gabriele on Twitter @hexeract01.
诚邀创作者参加新一届 NVIDIA Omniverse 设计挑战赛，让弹珠滚动起来“Create With Marbles：创建你的奇妙机器”大赛现邀请艺术家运用独特的新素材构建充满奇思妙想的精巧装置。
欢迎各位创作者、艺术家、设计师和工程师们报名参加新一届 NVIDIA Omniverse 设计挑战赛。 在最新… 阅读文章 >
艺术家集结令：参加 NVIDIA Omniverse 设计挑战赛，尽情释放你在弹珠游戏设计方面的艺术创造力“Create with Marbles”（弹珠游戏创意设计）大赛为艺术家们提供了一个了解 NVIDIA Omniverse 平台的机会，他们可以利用该平台中的实时渲染功能和现有素材来组装各种场景。
如果你是艺术家，不要错过这次突破创意边界的机会，在通过本次设计大赛探索 NVIDIA Omniverse 的同… 阅读文章 >